0-20ish ping is LAN quality. 30-60ish ping is awesome ping, snipers can shoot ON the target. 60-80 great ping. 80-100 decent ping. 120+ ping, Snipers must LEAD the target, you WILL get killed by "lag" sometimes, "luck" starts to override "skill", the better player WILL lose in 1vs1 fight against a better ping. 150+ ping, quit the game, unplayable.Navigate to the folder: 'program files\steam\steamapps\common\call of duty modern warfare 2\players' and open the file config_mp.cfg. Change scoresping_interval from 100 to 20, and maxbars from 4 to 10 (10 is the max). This means that each of the 10 bars represents 20ms, with full green being 20ms or lower, and 1 red being >200ms or higher.
A Reddit user named t3chnik40k has shared a clip from a multiplayer match in Call of Duty: Modern Warfare 2, showing how lag and server issues possibly helped them go on an incredible killing
by u/LaoFPS in ModernWarfareII. You can try running Scan and Repair on PC and see if it fixes the issue. That’s the only real suggestion offered by official sources right now. Players on consoleGeforce Experience has to do with your GPU and its settings. Rubber banding is a network sync problem between your client and the server. When your client and the server aren't in sync you "rubber band" back to where you were moments before as the server forces your client back in sync with the data it has on hand. 1.Kj9d.